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Low Population Notice

When server population is below 20 players, all police and player quantity requirements are reduced by 50% (officer counts for robberies, hostages, kidnappings). This does not apply to gang or organization requirements — org minimums and roster requirements stay the same at all times.

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Critical Rules — Read These First

Rule 2.3 — New Life Rule
💀 Memory After Death
When you go on your back (Phase 2), you are dead and must forget everything from the past 30 minutes. No speaking, radio, or remembering who shot you — even if a friend carried you. EMS won't tell you who was involved.
Rule 2.1 — OOC
🎭 Never Go OOC In a Scene
Using OOC to end, avoid, or change a scene is FailRP. Stay in character and play it out, then use /report or a ticket after.
Rule 2.15 — Failure to Roleplay
🎬 FailRP Is Always Punishable
You must RP at all times. Unrealistic driving, ignoring injuries, skipping EMS, running into garages mid-chase — all FailRP. RP first, report later.
Rules 2.2 / 2.25 / 2.32
🔫 This Is Not a Shooter Game
Violence needs genuine RP behind it. Shooting without escalation is RDM. Ignoring fear is a violation. Roleplay over gunplay — if you only log on to shoot people, this isn't the server for you.
Rule 2.7 — Metagaming
🧠 Only Know What You've Experienced
Discord, streams, and OOC chat don't exist to your character. Stream sniping or coordinating against players your character doesn't know is metagaming.
Rule 1.2 / 2.9 — Respect
🚫 Harassment Has No Place Here
Slurs, sexual harassment, unsolicited DMs targeting players, stalking — zero tolerance, no appeal in most cases. Keep trash talk IC and in the city.
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Core Values
The foundation everything else is built on.
Value 1
Roleplay
Roleplay to the highest standard and remain in character while in-game. To switch characters, fully log out and log back in.
Value 2
Respect & Diversity
Be respectful at all times in-city and on community platforms. No racist, homophobic, sexist, prejudiced, or harassing content. No sexually explicit material on community platforms.
Value 3
Fun
This is a game. We want everyone to enjoy their time in the city.
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Section 1: General Rules
Community-wide standards on every platform.
Rule 1.1
Communication
Understand, speak, and type English (NA-based server). Working mic required. Disability accommodations available via staff.
Rule 1.2
Respect for the Community
IC trash talk is fine if it stays in character. OOC disrespect, toxicity, or bringing issues into Discord/DMs/streams is prohibited. Disputes go to a ticket — DMing owners to circumvent discipline may earn a 3-day suspension. No trolling.
Rule 1.3
Administrator Instructions & Rulings
Staff rulings are final. Handle disputes via Discord ticket. Do not DM staff/owners to avoid discipline.
Rule 1.4
Lying to Staff
Do not lie to staff, falsify evidence, or abuse OOC features like teleports or refunds.
Rule 1.5
Circumventing a Ban
No alternate accounts while banned. Appeal via the Discord Appeal channel.
Rule 1.6
Game Modifications & Cheating
No mods, cheats, scripts, or tools granting advantage, including vehicle handling. Anti-cheat enforced.
Rule 1.7
Recruitment & Advertising
No advertising or recruiting to other servers in LLRP Discord or in-game. No self-promotion/invite spam except authorized LLRP businesses.
Rule 1.8
Staff & Leadership Roles
No dual staff roles. All LLRP documents and assets remain property of the server owners.
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Section 2: Server Rules
In-city conduct and active gameplay rules.
Rule 2.1
Going Out of Character (OOC)
RP first before going OOC. Using OOC to end a scene is FailRP. Use /report or a Discord ticket for staff.
Rule 2.2
Deathmatching (RDM/VDM)
No killing without engaged RP and escalation. Deadly force needs reasonable RP. Vehicle kills without RP are VDM.
Rule 2.3
Downed & New Life Rule
Phase 1 (on side): knocked out, may speak/radio, remember general events, act hurt. Phase 2 (on back): dead — no speaking/radio, forget the past 30 minutes. EMS stays neutral and only describes procedures.
Rule 2.4
Do Not Return to the Scene
If removed by EMS, police, or another player, do not return until the scene is fully over.
Rule 2.5
Calling for EMS
Civilians/cops may transport you. Use EMS when available; don't continually skip it (FailRP).
Rule 2.6
Power-Gaming
No using mechanics/external info for unfair advantage — e.g. running into inaccessible garages to escape, or kidnapping a cop to free someone from jail.
Rule 2.7
Metagaming
No using OOC/external info in-character — stream sniping, third-party VOIP outside LEO, reading chat.
Rule 2.8
Offensive RP / Suicide RP / Combat Logging
No sexual assault/rape RP (no appeal). No suicide or mental illness RP. No combat logging — wait 10 minutes after a crime before logging out.
Rule 2.9
Zero-Tolerance Policy
Zero tolerance for sexual misconduct, racial slurs, transphobic/homophobic terms, and directed sexually explicit insults. Investigated by senior admin.
Rule 2.10
Exploiting Bugs
No exploiting bugs for gain. Report bugs via Discord ticket.
Rule 2.11
Interactions Between Your Characters
Multiple characters can't know each other IC. No asset/money transfers between them.
Rule 2.12
Robbing Players
Only take inventory items. No forced bank transfers, vehicle sales, or house/apartment items. Killing solely to rob is prohibited.
Rule 2.13
Healing in a Situation
All citizens may use bandages and/or armor during situations.
Rule 2.14
Exploiting Scripts/GTA V Mechanics
No abusing GTA physics for unrealistic feats. RP vehicle damage realistically. 100+ mph in city limits is FailRP.
Rule 2.15
Failure to Roleplay
Realistic RP at all times. RP first, report later. Don't spam OOC while others RP.
Rule 2.16
AFK / Money Farming
No AFK longer than 15 minutes or you'll be kicked.
Rule 2.17
Green Zones
Crime-free zones: police/EMS/fire stations, hospitals (inside/awning), spawn (2-min grace). Loitering removes federal protection.
Rule 2.18
Impersonating Emergency Personnel
No impersonating Police, Fire/EMS, DOT, or Communications.
Rule 2.19
Federally Protected Vehicles & Personnel
EMS/Fire/Comms personnel and vehicles are protected — no kidnapping, killing, robbing, or stealing. No stealing LEO/EMS/Fire/SADOT vehicles or aircraft/military vehicles.
Rule 2.20
Robbery Rules
Min 6 officers for high-priority (7 for police hostage). Random civilian hostages only. Max 6 robbers, 3 vehicles. Ransom max $50,000/hostage. SRT min 4.
Rule 2.21
Cop Baiting
No baiting police — burnouts, revving, or traffic violations near police to provoke a stop/chase.
Rule 2.22
EMS Authority / Respawn / Post-Treatment
No respawn without EMS permission. RP injuries 5 minutes after discharge — no instant revenge running.
Rule 2.23
Cop Minimum for Kidnapping
2 officers on duty to kidnap a civilian; 4 officers to kidnap an officer.
Rule 2.24
Police Mistreatment & Appeal
Use in-city channels (supervisor, agency complaint). Only contact admin if a server rule is clearly broken.
Rule 2.25
Fear RP
Value your life. Comply when outnumbered/at gunpoint. You may flee in a car but risk being shot. Comply with radio/phone/panic warnings.
Rule 2.26
Perma-Death / Death Penalty
Voluntary perma-death allowed (notify EMS with /me). Admin may force it for repeat offenders. Forced perma-death may transfer VIP cars — don't delete until approved.
Rule 2.27
Vigilante RP
Not allowed. You're a normal human, not a superhero or assassin.
Rule 2.28
Scene Limits
Max 6 civilians per criminal scene.
Rule 2.29
Torture RP
Allowed within reason, non-sexual. Victim keeps functional body parts (may keep deformities if desired).
Rule 2.30
Camping Illicit Areas
No camping drug/illicit areas solely to rob. Cops may surveil but not camp for easy stops.
Rule 2.31
False Flag Operations
Framing another org (e.g. wearing their colors during a crime) may result in perma-death via senior admin approval.
Rule 2.32
Respect for Life
Violence needs reasonable RP. Roleplay over gunplay. 15-minute cooldown between org scenes in the same area.
Rule 2.33
Server Restart Rule
No criminal activity 10 min before/after restarts at 5:00am, 2:00pm, 7:00pm EST.
Rule 2.34
Reporting Processes
Submit unedited clips with sound or screenshots. Cite the broken rule. Empty/no-evidence tickets may be dismissed.
Rule 2.35
Animal RP & LEO Dogs
Animal peds need a ticket, backstory, and senior admin approval. K9s: apprehension and search/rescue only; no /me trunk searches (powergaming).
Rule 2.36
Third Partying
No injecting into ongoing scenes. Exception: calling for pickup after wrecking while fleeing police.
Rule 2.37
Dirty Cop RP
Not tolerated. Caught = Discord ID blacklisted from all LEO departments.
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Section 4: Organization RP
Definition, membership, territory, trading.
Rule 4.1
Organization Definition
A group of 5+ players with a shared identity (name, colors, symbols) engaged in coordinated criminal activity with hierarchy and permanence.
Rule 4.2
Blood In / Blood Out
Membership follows blood-in/blood-out. Members may be forced to perma-death or leave on good terms per org by-laws.
Rule 4.3
Safe Passage
Critical civilian assets (gas, vehicle sales, supply stores) stay accessible. Drug spots and black markets are not protected.
Rule 4.4
Disrespect & Consequences
Simple disrespect can't escalate beyond trash talk without prior escalation — no going straight to shooting.
Rule 4.5
Org Hopping & Limits
Max 2 orgs per character. Leave 2 and you're a solo criminal. Disbanded/traded orgs don't count.
Rule 4.6
Org Trading
Trading (supplies, guns, members) is acceptable and doesn't count against the 2-org limit if approved.
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Section 5: General Organization Rules
New orgs, membership, war mechanics, discipline.
Rule 5.1
New Organizations
10-day probation — only 1 strike before disbandment. Clothing/MLO awarded after probation.
Rule 5.2
Membership & Minimums
Min 5 active members. Drop below = 15-day warning, then disband (reapply in 30 days). Max 30 members. One org character only.
Rule 5.3
General Guidelines
Orgs follow all server rules. No house robberies on own turf. Leaders responsible for members.
Rule 5.4
Civilian Interactions
Control territory: chase threats, tax/threaten criminals. Don't harass legal civilians. Don't interfere with police business unless it involves the org.
Rule 5.5
Penalizations & Discipline
1st strike = warning; each strike = 1-week suspension; 3 strikes = disbandment risk. Strikes clear after 60 days unless repeated.
Rule 5.6
Rosters
Every org needs a roster (city + Discord names) on a Google Sheet via ticket. Min 1 leader and 1 VP. Potentials count toward the 30 cap.
Rule 5.7
Org Rivalries
Rivalries (drive-bys, kidnappings, stabbings) precede war. RP before rivalry. Allies can't join a rivalry.
Rule 5.8
Org War Mechanics
War needs ticket approval, advance announcement, and a neutral parley. Attack-retaliation cycle; sit out the round if downed. Max 72 hours.
Rule 5.9
Org War Rules
Crucial RP must trigger war. One ally org only. One war at a time; two-week wait before re-declaring on the same org. Wear colors. Full members only.
Rule 5.10
LEO & EMS During War
LEO must not interfere or shoot on sight. EMS won't repeatedly enter red zones or act as a revive bot.
Rule 5.11
Org Colors
Colors identify the org. Wear them when planning interactions where surprise would be an advantage. Can't dictate car colors to players.
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Section 6: Disciplinary Actions
Warnings, suspensions, and removal.
Rule 6.1
Written Warning
First level — you're told what you did wrong and given a second chance.
Rule 6.2
Community Suspension
Second/third offense — strikes plus suspension. You remain in Discord under closer examination.
Rule 6.3
Extended Community Suspension
Third strike — 7-day suspension and a rules test before return.
Rule 6.4
Permanent Removal
Repeated or serious offenses = permanent removal from all platforms. Some cases allow appeal.
Rule 6.5
Strike Records & Discretion
Strikes go inactive after 60 days but stay on record. Admin may deviate from the outline when warranted.